Prior to its release, Metal Gear Solid V: The Phantom Pain ($ 39.99), Hideo Kojima’s last participation in the stealthy long-acting series, was touted as the prequel game that would close the circle’s nearly 30-year series. But while The Phantom Pain offers everything a Metal Gear game has to offer – a giant juggernaut, battles of super soldiers and ramblings about the nature of armed conflicts – the story of loss and revenge actually raises more questions than answers. But from a pure gameplay perspective, The Phantom Pain is a huge achievement and one of the best PC games when it comes to stealth. You can also play Metal Gear Solid V on the PlayStation 4, Xbox One and the latest generation of consoles.
The man who sold the world
We have already discussed The Phantom Pain $ 15.99 thoroughly at Amazon on Xbox One. This review focuses on exclusive features of the PC, changes in gameplay and our changing view on the amazing story of the game, almost a year after our first participation.
In terms of history, The Phantom Pain begins almost ten years after the series debuted in Amazon’s only Solid Metal Stand V: Ground Zeroes Best Price, with an in-house Big Boss out of coma like the David Bowie song “The Man who has the world” blue ” The body of the mercenary is severely damaged by the XOF attack, as described in the closing moments of Ground Zeroes, and the bad organization is on its way to ensure that the legend does not come to life.
A Metal Gear Solid game is always good for twists, so we will not spoil what happens during the opening moments of The Phantom Pain. However, we will say this: this is one of the strongest launches in the history of video games, with high voltage, nightmarish images, allusions of Moby Dick and a mysteriously connected person (24 Kiefer Sutherland) that helps you escape enemy soldiers. This tutorial series is exciting, although a bit long. It introduces new mechanics and characters, while familiar faces of the old Metal Gear Solid games are displayed.
That said, the remaining game does not support the same level of mystery and WTF moments. Kojima does not leave the characters of The Phantom Pain dive in exaggerated monologues to exhibit wacky superpowers or just embrace the strangeness, elements that have all become series. trademarks.
The story of the Phantom Pain is a serious investigation of the obsession of modern culture with the war and the emptiness of revenge, but many vital points of the plot degrade to audio tapes that you receive after a successful mission. This would have been a joy to have seen the number of Kaz champion and a man suffering from phantom pain on many levels – clearly showing some of the poison he spits on tape. The moment when Kaz fully embraces his desire for revenge on the camera is absolutely scary. Yet it is an advantage to provide information about details via audio. This allows you to stay informed of the things on the ground. It is also a much less passive experience than watching long cutscenes.
The game’s plot, which promised to join the story circle of the Metal Gear Solid series are rooted Nintendo 8-bit Metal Gear to complete, is also a bit disappointing. As Revenge of the Sith, The Phantom Pain details the fall of a hero, but it may be that the fans of the series do not want to. That said, Kojima manages the idea with much more care and creativity than Lucas.
Unfortunately, some plot points are solved, the tasks are repeated, and there is a huge gap that tries to integrate into the broad themes without sufficient accumulation. It is unclear whether this is due to the very public precipitation between Kojima and Konami publisher, or is it simply the result of a sloppy storytelling. Maybe it’s a bit of both. When you finally put the controller down, you may feel the phantom pain of yourself. Fortunately, the fantastic gameplay of The Phantom Pain compensates for the narrative errors
You play Big Boss, a man who has lost almost everything, including body parts and his private military company Militaries Without Borders. Your mission is to rebuild your lost army and take revenge on Skull Face, the mysterious leader of XOF. To do this, you must pave the way through Afghanistan and Africa, release prisoners, rescue child soldiers, find lost comrades, collect and adjust weapons and fight Metal Gear Sahelanthropus. All this time, phantom pain is a pleasure to play and she also knows how to enjoy. For the first time, you will not have any problems with the control of a Metal Gear game, because melee-combat, shooting, running and driving have been perfected to perfection.
Big Boss navigates gracefully on the battlefield, so the strong infiltration and catching of the bad guys – changing in goodies by off-camera means – so much joy. Because enemies are potential allies, you are encouraged to perform the many missions of the game with throwing gas, tranqs and other non-lethal tactics. “Recruited” (ie kidnapped) soldiers may be the ones who unlock a weapon or item that you need. You simply attach a Fulton Recovery Ball to these soldiers and see how they navigate through the air to your rebuilt headquarters.
The open nature of Metal Gear Solid V means that trees, cliffs, reservoirs and many other objects will block your field of view. That is when the new enemy tagging system of The Phantom Pain shines. To keep track of enemy patrols, you must see and mark them through your binoculars. On paper, this may sound like a simplification of Metal Gear’s traditional radar gameplay, but it is essential to balance the challenge.
Unfortunately, this open world is bare, except for the military base that you have to push through. Of course, I do not expect Afghanistan and Africa to be as full as the $ 34.66 from Grand Theft Auto V on San Andreas, but there has to be more to do while driving or sprinting in environments, even if only random encounters take place.
As the mother population grows, your army, your arsenal and your reputation increase. Finally, the soldiers begin to register with your Diamond Dogs team because they have heard that you are heroically at war. You can also expand your base, order the construction of new weapons (including a nuclear control device and an atomic bomb!), And send soldiers on the ground to fight other battles, while attacking missions in solo.
Unfortunately, most of these functions can be performed when you are not at Mother Base, meaning you can not do much when you come home. In fact, apart from a meeting that touches the fragile emotional state of Big Boss and some specific cutscenes, Mother Base feels as shortened as the second half of the story. There should be more, but there are none.
Eventually you win friends who accompany you in the war. They include a wolf with a knife (called D-Dog), a D-horse, a titmouse-armed tit (Walker Gear) and a long-distance sniper dressed and photosynthetic (Silent). Buddies are remarkable assistants who can change the course of the fight to your advantage if they are used in the right way.
For example, equipping Quiet with tranq bullets makes missions much easier, as she will kill almost all enemy soldiers in her field of vision. The downside is that if you do this, the monetary bonus you get at the end of each mission will be reduced. This money is used to improve your friends, your weapons and even your bionics. Collect enough money and other resources and you can even build nuclear weapons, although there are consequences for such actions.
I am afraid of Americans
Phantom pain has the distinct taste of an 80s revenge story. You can play rock and pop tapes, including gems like “Gloria” by Lauren Branigan and “Kids In America” by Kim Wilde, which you spread on the battlefield finds. You can listen to the tunes on the Big Boss iDroid handheld while walking or use the songs as theme music of its helicopters. Yes, helicopter music. It is quite exciting to hear A-ha “Take On Me” when you walk to a landing zone with the enemy at your tail. And best of all is that with the PC version you can import your own music, so that you can attack military installations with Hanson’s “MMMbop” sounds, if that’s your thing.
The enemy AI is one of the best we have seen in a video game. Collect too many soldiers with shots to the head and the enemy will wear helmets. If you want to disable your opponents with sleeping gas, enemy troops can wear protective gas masks in your next tango. AI factors also enter the day-night cycle of Phantom Pain. If you infiltrate a base between teams, you can more easily penetrate the opposition forces. You do not have to wait, because you can use the Phantom Cigar, which contains Wormwood, to speed up Big Boss’s timekeeping and to select missions during the day or at night.
If it’s not enough to pay $ 40 for a new game, you’ll have to pay real money to buy new Advanced Operations Bases (BOAs). These are additions to your motherboard that you defend in one mode. of certain infiltration. . You can invade the BOAs of other players to steal weapons, resources and soldiers. This is of course an optional mode and you get a free FOB to play with, but the suggestion to only pay cash for extra deathads in a big release is furious. You can also buy FOBs with the game currency, Mother Base Points, but you will hoard them very, very slowly.
Worse, you can buy a FOB insurance with real money, a big mistake. Now Joe Blow can pay to ensure that almost everything you fill in infiltration mode is covered, eliminating the threat of being cleaned up by a rival. Of course you can still capture enemy soldiers, but the FOB insurance ruin the sick joy that comes with pillaging the home of an arbitrary one. You can also pay to speed up the development time of new BOAs. This puts those of us who prefer not to spend extra money at a disadvantage. Ugh.
This nickel-and-double-tactic also includes the online multiplayer Metal Gear Online. For example, when you equip your avatar for military equipment, you get a handful of colors to give your soldier a unique look. Unfortunately, even the extra colors behind the pays are locked! It is ridiculous.
Luckily, Metal Gear Online is incredibly fun. You select a class (Scout, Enforcer or Infiltrator) with unique weapons and attributes and allow you to fight in different game types. Metal Gear Online supports 16-player battles, so the action can become really intense when you discover places, set up distractions, and kill enemies by lethal means or not.
You have several options for the beautiful images of The Phantom Pain, ranging from 800 to 600 to 3840 at 2160 pixels. This high-end 4K video option is something that is not available on consoles, so if you have a PC with enough power, you’ll run these graphics. Mind pain is locked at 60 frames per second, but the action continues steadily. Our Nvidia GeForce GTX 970 card has made the stunning 1080p character models and the landscape perpendicular.
Graphics settings allow you to edit many visual elements, including depth of field, textures, and lighting. I played The Phantom Pain on both PC and console and found that the PC version looked much better. And as you would expect from a Steam release, The Phantom Pain supports dozens of Steam builds.
The irony has not occurred to us that a game called The Phantom Pain has missing content that has left the fans with a sense of discomfort. Yet Metal Gear Solid V (for the most part) is a great way for Hideo Kojima to steer the series he has been directing for almost three decades. Yes, history is perhaps the weakest of the series and online modes can be filled with arrogant shenanigans, but if you’re a Gear-head, The Phantom Pain is a masterful stealth experience.